Blender · Materials · Lighting · Rendering

Coffee Shop Scene

Built a stylized scene to practice visual storytelling through materials, lighting, and camera placement.

Final Blender render showing the scene’s materials, lighting, and composition.
Final Blender render showing the scene’s materials, lighting, and composition. View full size ↗

Starting point

One of my first Blender projects, this scene was inspired by Polygon Runway’s coffee-shop tutorial.

My contribution

Using the tutorial as a foundation, I explored materials, camera placement, and lighting. I iterated on light position, intensity, and color to develop the atmosphere of the finished scene.

Result

Produced a completed render and gained a foundation in Blender scene development. The project complements my engineering work with experience communicating form and design visually.

View the tutorial inspiration

Download Blender Scene

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